This is so simple and easy to use! Going to use this as a fame counter.
AP System
● ARCHIVED · READ-ONLY
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Hey Fomar0153 I have a question, I did see someone also asked about this 2 posts ago but it has almost been a year now.
I just bought the visustella victory aftermath plugin, and it has a way to show the ap in it, I just don't know what info it needs, here are a couple screenshots to see if someone here can help me figure it out please.
ScreenshotsVisuStella Example -
In the plugin commands for the Victory Aftermath:
Reward Strips -> "Label:AP"
Change "Show" to:
return true;
Change "Text" to:
return Fomar.APSystem.vocabAP;
Change "Data" to:
return BattleManager._rewards.ap;
That should do it. -
Awesome!In the plugin commands for the Victory Aftermath:
Reward Strips -> "Label:AP"
Change "Show" to:
return true;
Change "Text" to:
return Fomar.APSystem.vocabAP;
Change "Data" to:
return BattleManager._rewards.ap;
That should do it.
This works perfectly!
Thank you for such an awesome plugin, I can see many possibilities with this. -
Hi, I have a question: how can I tie each character's AP to a variable, e.g. Actor 1's AP would be accumulated into variable 11, Actor 2's AP would be accumulated into variable 12, and so on? I would like to be able to spend AP on a skill board (done with a map, hence my need for attacking AP to variables) that would require a sufficient number of AP in order for the skill to be learned.
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Does anyone know why my AP is like this? (I switched to PH)