animated battlers animations?

● ARCHIVED · READ-ONLY
Started by Ryoshu 5 posts View original ↗
  1. i was just wondering is there an easy way to make and use multiple custom animations during battle? ive used yanfly's scripts before which allowed this to be done but now that i am using animated battler system it appears that yanfly's battle symphony script isnt compatible. anyone know of a way to proc multiple animations for skills using just the animated battler script?

    i am currently using the animated battler script by jet10985 along with holder animated sprites
  2. TheoAllen said:
    Multiple custom animation? you mean, something like this?

    http://www.rpgmakervxace.net/topic/25250-theo-multiple-animations-display/
    well something like that but i mean more during battle. for instance your character casts a vampire spell on the enemy and u see then animation damaging the enemy and then it procs a healing animation on your character. ive never had any experience dealing with this other than doing it with yami/yanfly's battle engine but in this case im not using their engine anymore so im baffled.
  3. Ryoshu said:
    i am using animated battler system it appears that yanfly's battle symphony script isnt compatible.
    Battle Engine Symphony has it's own script add-ons for animated battlers - there are three different add-on scripts depending on which format you want to use for the animated battlers. You need to install the correct add-on script, then it'll work - other scripts will not work due to the massive changes in the battlescript (especially due to the action sequences)
  4. Also, symphony was Yami's not Yanfly's... Why use another animated battler system when you already have symphony? Symphony could already achieve what you want...