hey guys i need help
i looked up alot of posts here and found stuff on how to change battlers in-battle (side view system)
but since im using Galvs Animated Battlers i couldnt find any script or way on how change the characters sprite
and i wanted to ask if there is a way to change it other then scripts (or with scripts) that works with Animated Battlers?
im using Galvs Animated Battlers like i said ( http://galvs-scripts.com/galvs-animated-battlers/ )
and im using Yanflys Engine Core ( http://pastebin.com/JixNBpBy )
the result im trying to achieve is essentially Vincent Valentine tranformation from Final Fantasy 7
thanks for the help.
Animated Battler Transformation ?
● ARCHIVED · READ-ONLY
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If you're using animated battlers and it sets up the initial sprite within the script (or by using note tags, which is still done within the script), then the only way to get them to recognize changes is to do it within the/a script.
Moving to RGSSx Script Support -
i seeIf you're using animated battlers and it sets up the initial sprite within the script (or by using note tags, which is still done within the script), then the only way to get them to recognize changes is to do it within the/a script.
Moving to RGSSx Script Support
well i tried using this scripts :
http://www.rpgmakervxace.net/topic/7959-shapeshift/ (everything worked except the battler graphic change like i said)
and i tried using this one as well
http://forums.rpgmakerweb.com/index.php?/topic/14111-graphics-states/ -
probably because the script checks at the start of battle and not throughout battle (maybe - I haven't looked at it, so that's an educated guess)
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oh ok , is it possible to change it ? so it can workprobably because the script checks at the start of battle and not throughout battle (maybe - I haven't looked at it, so that's an educated guess)
or more like is it hard to change it ? -
I am just saying what I THINK is the problem. I do not have the time to find or fix it myself. You will have to wait for another scripter to come who is available straight away :)