Hello!~
I am wondering if someone could help me make a couple of small fixes to a script I am using, which is Alternate MP (Link: http://www.rpgmakerv...-demo-now-here/ ). In short, the script allows for me to set different variations of MP to be used in game.
The problem is that I cannot for the life of me get the new resources to heal no matter what, neither items, skills, nor script call.
I am hoping that someone could make a few fixes to the Alternate MP script, or simply make a mini-script to fix the healing issue with the script, allowing me to heal by the use of items/skills (a notetag), and/or via a script call (If the notetag can't work, than this alone could work, as I could have the item/skill call a common event. The script call healing would preferably allow me to choose an amount (for items) or full heal of the MP recourse (for an inn))
Please, could someone help me with this request? My game relies heavily on being able to change MP type on class change, and I'm pretty much at a complete standstill until I can get this cleared up.
Thank you for taking the time to read through my request.~
Alternate MP (AMPX) Healing Fix
● ARCHIVED · READ-ONLY
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Make item with MP recover formula and with notetag <AMPX Damage: NAMEOFTHERESOURCEHERE>. Same with skills.
You should read the description of the script more carefully next time ;)
But I remember the script has a bug when you change class: it doesn't change the resource.