Advent Peril : Dawn of a New Age is a non-linear, open world, action role playing game. The Player is immersed into a world where they have 3 in-game days and nights to complete the main quest or a game over will occur. The player has the ability to shift time forward or backwards by playing specific songs on an instrument; however, doing so will result in the loss of "Time Bound Items" such as gold, arrows, bombs, ect (Losing "Time Bound Items" does not effect, weapons, armor, key items or game progress.) The Player has the option to attempt any dungeon in any order they please. Other features include but are not limited to :
- A Short Prologue Tutorial to help the Player understand the game mechanics at the beginning of the game.
- Custom Scripts.
- Custom Graphics.
- Keyboard and Joystick Support.
- File Size is 522 MB.
- Custom Sound Tracks composed by individual artists.
- A Banking System.
- A Library with Readable Books to help the Player understand the Game Mechanics and Story Line.
- A Archery Gallery Mini Game featuring 3 Different Courses.
- A in-game Day/Night System.
- 8 Directional Movement with Graphic Support for all 8 Directions.
- Fully Operational Main Quest focusing on Four Main Dungeons with Unique Boss Fights and Cut-scenes.
- Crescent Stones (When 2 Crescent Stone Halves fit, a new optional path open.)
- Optional Side Quests.
- Secret Portals that only appear at Night.
- Spell Tombs that serve as Enemy Drops.
- Sword Beam - A projectile unleashed only when the Players Health is at it's Maximum upon the third swing of the sword (Absorbs Enemy Magic Points and produces a temporary Knock Down effect; the projectile can be controlled based on the direction of the Player).
- Unique Enemies that each hold unique abilities, most of which can be discovered by the Player by obtaining and reading a dropped Spell Tomb.
- 4 to 6 Hours of game play if not more.
- Easter Eggs that reference other games.
- Combo System : Swinging your sword at the fastest rate can cause a miss towards the target, this is because after hitting an enemy, they are invulnerable for a short time to keep the game from getting unbalanced. Time you're strikes with a short delay and you will be able to keep you're enemies locked in a combo.
Video showing how to get through the Tutorial : http://youtu.be/yvapns9TkKo
The story and plot involves a Templar named Kastyl. Upon completing his training, he is instructed to visit Four Guardians that have become under siege from unknown forces. As a result, one Guardian is transformed into a hideous monster, thus breaking the balance of the world and allowing portals to appear throughout the land. Due to these mysterious portals appearing, the world becomes unstable, leaving Kastyl with 3 days and 3 nights to cleanse each Temple.
Although fully playable, this project is far from finished. I will be adding a lot of content as I want to design a game with lot's of replay value. The purpose of this Beta Session is due in part so that I can fully analyze any fundamental game flaws. Thank you for taking the time to read this post, you're input is very valuable!
Download Link Updated to 0.7 : https://www.adrive.com/public/3tqB6G/Advent%20Peril%20-%20Dawn%20of%20a%20New%20Age.exe
(The password is "download", this link will expire on 8/1/2014)
Note to readers :
- I do not recommend this game if you experience seizures as there is an enemy that throws mushrooms; upon getting hit by these mushrooms, a flashing color sequence and slow state called "shroomed" applies to the Player (See Screenshot 11). You have been warned!
- I recommend that users close all background programs before attempting to play the Beta of "Advent Peril : Dawn of a New Age". This should allow for consistent a frame rate.
Credits :
Spoiler
Graphics
RPG Maker: High Fantasy Main Party Pack 1
RPG Maker: High Fantasy Main Party Pack II
High Fantasy Resource Pack
High Fantasy Resource Pack 2
RPG Maker: Mythos Horror Resource Pack
Music
A Dragon Fantasy Battle Theme by Robert Shaw
A Friendly Encounter by Robert Shaw
A Monotonic Day by Roald Strauss
A New Direction by Roald Strauss
A Walk in the Park by Robert Shaw
Abandon by Andrew Knighton
Action by Roald Strauss
Aftermath by Mike Pettry
And The Sun Reappeared by Roald Strauss
Approaching the Murder Scene by Mark Hall
Assault on Yosuke by Robert Shaw
Atlas Evolving by Bob Todaro edited by Julian Gio
Atlas Evolving by Bob Todaro
Beneath the Shadows by Robert Shaw
Black Night by Robert Shaw
Brother by Joseph Newham
Calm Streams by Roald Strauss
Cavern Lights by Felix
Cavern of Mystery by Robbie Dooley
Caverns by Roald Strauss
Communion Camaraderie and Fraternity by Robert Shaw
Conversions by Roald Strauss
Danger by Roald Strauss
Deep Inside a Dungeon by Julian Gio
Demon Destroyer by Robbie Dooley
Devil Dancer by Robbie Dooley
Eastern Sands by Robert Shaw
Eight Bit Quartet by Allen Andrews
Exploring The Ruins by Ben Sizer
Fantasy Town by Leeya Flanagan
Far From Home by Allen Andrews
Game Over by Roald Strauss
Greetings and Graveness by Robert Shaw
Heart to Heart by Steven B
Hopes and Dreams by Robbie Dooley
Imprisoned by Mathew Cusworth
Inter-Dimensional Distortion Cascade by Joseph Newham
Itty Bitty Ditty by Robbie Dooley
Metamorphosis by Robert Shaw
Mythos Soundtrack by Mythos Horror Resource Pack
Nebulous by Mathew Le Blanc
New Dimension by Julian Gio
Pojut Abduction by Adam Goldman
Remote Destination by Robbie Dooley
Sacred Temple by Arcodia Music
Serendipity by Richard Wurth
Storm by Julian Gio
Stringing the Piano by Richard Wurth
Sword Teacher's Drums by Julian Gio
Testimony by Binbag McGraw
The Drumworks by Julian Gio
The Gecko by Bob Todaro
The Studio by Robert Shaw
Theme of Maiko by Robert Shaw
Tight Spot by Binbag McGraw
Two Worlds Colide Robert Shaw
Walk in the Forest by Mark Hall
Scripts
Basic Module by Victor Sant
Light Effects by Victor Sant
Fog and Overlay byVictor Sant
Xiderowng Action System by Moghunter
Meph's Playable Instrument by MephistoX
Yanfly Engine Ace by Yanfly
Blade Rush Title Screen by Nio Kasgami
Quest Journal by Modern Algerbra
RPG Maker: High Fantasy Main Party Pack 1
RPG Maker: High Fantasy Main Party Pack II
High Fantasy Resource Pack
High Fantasy Resource Pack 2
RPG Maker: Mythos Horror Resource Pack
Music
A Dragon Fantasy Battle Theme by Robert Shaw
A Friendly Encounter by Robert Shaw
A Monotonic Day by Roald Strauss
A New Direction by Roald Strauss
A Walk in the Park by Robert Shaw
Abandon by Andrew Knighton
Action by Roald Strauss
Aftermath by Mike Pettry
And The Sun Reappeared by Roald Strauss
Approaching the Murder Scene by Mark Hall
Assault on Yosuke by Robert Shaw
Atlas Evolving by Bob Todaro edited by Julian Gio
Atlas Evolving by Bob Todaro
Beneath the Shadows by Robert Shaw
Black Night by Robert Shaw
Brother by Joseph Newham
Calm Streams by Roald Strauss
Cavern Lights by Felix
Cavern of Mystery by Robbie Dooley
Caverns by Roald Strauss
Communion Camaraderie and Fraternity by Robert Shaw
Conversions by Roald Strauss
Danger by Roald Strauss
Deep Inside a Dungeon by Julian Gio
Demon Destroyer by Robbie Dooley
Devil Dancer by Robbie Dooley
Eastern Sands by Robert Shaw
Eight Bit Quartet by Allen Andrews
Exploring The Ruins by Ben Sizer
Fantasy Town by Leeya Flanagan
Far From Home by Allen Andrews
Game Over by Roald Strauss
Greetings and Graveness by Robert Shaw
Heart to Heart by Steven B
Hopes and Dreams by Robbie Dooley
Imprisoned by Mathew Cusworth
Inter-Dimensional Distortion Cascade by Joseph Newham
Itty Bitty Ditty by Robbie Dooley
Metamorphosis by Robert Shaw
Mythos Soundtrack by Mythos Horror Resource Pack
Nebulous by Mathew Le Blanc
New Dimension by Julian Gio
Pojut Abduction by Adam Goldman
Remote Destination by Robbie Dooley
Sacred Temple by Arcodia Music
Serendipity by Richard Wurth
Storm by Julian Gio
Stringing the Piano by Richard Wurth
Sword Teacher's Drums by Julian Gio
Testimony by Binbag McGraw
The Drumworks by Julian Gio
The Gecko by Bob Todaro
The Studio by Robert Shaw
Theme of Maiko by Robert Shaw
Tight Spot by Binbag McGraw
Two Worlds Colide Robert Shaw
Walk in the Forest by Mark Hall
Scripts
Basic Module by Victor Sant
Light Effects by Victor Sant
Fog and Overlay byVictor Sant
Xiderowng Action System by Moghunter
Meph's Playable Instrument by MephistoX
Yanfly Engine Ace by Yanfly
Blade Rush Title Screen by Nio Kasgami
Quest Journal by Modern Algerbra
















