Adding decision choices based on variables

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Started by RyokuHasu 8 posts View original ↗
  1. So I'm making a Visual Novel for the contest and each day you you to win affection points with the different girls, at the end I want to give the player a choice between which ending they want to see but only give them the choices for the girls who have a high affection score. How would I go about dynamically adding those?

     

    My entire game is one large event with many pages and the Affection points are each stored in a variable.
  2. Using conditional branches or script calls that compare the values of the variables seems the better options to me.
  3. Hmm if I do conditional branches that would mean I'd have to create one for every possible combination of outcomes with the 4 girls. But I don't feel like making a script. So I guess I'll just have an entire event page dedicated to your single Final Path choice in the game.
  4. There is a script that shows choices based on conditions, so if condition X isn't met, it doesn't show the choice in the text.


    I forgot which one it was (condition choice perhaps?), but check under text/message systems.
  5. Cool that would save me a bit of time, I'll check it out! Thanks
  6. That's PERFECT! I can use it when I check the Affection scores and hide Choices based on the results.
  7. Thanks Darkwes!


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