5/13/25 Update: The game is playable from start to finish!
Story:
In Ad Astra Infinita, you play as a nameless creature who awakens on the planet Vaalbara, the site of a cruel, world-wide blood sport. Thousands of like creatures have been released on the planets surface and are fighting to the death for the right to ascend to the stars.
All may not be as bleak as it seems, though, as a few creatures you meet along the way seem to have other ideas - ideas of rebellion against the powers that be.
Gameplay:
In this world, every enemy you defeat could drop a Mutagene, the essence of their physical or psychic power. Using these Mutagenes, you will be able to adapt to overcome any enemy you encounter by changing up your strategy at the drop of a hat.
- Transcend system inspired by Shin Megami Tensei - gain Limit by hitting enemies' weaknesses, and prevent them from gaining Limit by nullifying their attacks, then hit them with devastating Transcend attacks!
- Use Mutagenes instead of traditional equipment to change your party's stats, elemental properties, and attacks on the fly!
- Each character has several Mutagene slots divided among a number of categories (Mutant Weapons, Psionics, Metabolic, etc.); the protagonist can also equip 'Human Weapons'
- Level up and fuse your powers with Plasmids to stay ahead of the arms race!
- Make use of Psionic powers to fast-travel, avoid encounters, and even straight-up warp over obstacles on the map (as long as you can remember where you were...)
- Explore the world of Vaalbara to collect powerful, game-breaking Mutagenes from forgotten temples and deadly beasts...you're going to need them to defeat the Empire's enforcers!
- An original, metal-based soundtrack that's
probably a good deal better than the game itself...a little more listenable than it was a year ago - Lots of technobabble and pseudo/pop-sciencey nonsense typical of 2000s era sci-fi games like Master of Orion, Sword of the Stars, etc.
Screenshots:
Credits:
- Kadokawa - RPG Maker, most assets
- Yanfly - Plugins
- AEkashics - Many sprites
- Murray Atkinson - Some BGMs
- Shoichiro Sakamoto - 'Sound Sepher Engine' Speed up battle plugin
- Armymonkey - Blood tilesets
- SkottyTV - Window skins
- Bridger2065 - 'Xena' font
- Martin Damyanov - Underground Waterway intro image
- Jplenio - 'Polar Region' intro image
- Pixabay - Ruins intro image
- t0ngo - Magma Chamber intro image
- LN_Photoart - Mountain intro image
- Pixabay - alt Mountain intro image
- mxwegele - Jungle intro image
- Myriams-Fotos - Part 2 intro image
- Wikilmages - Primal Plasmid image
- Dimafe - Planet Vaalbara image
- Freepik - Space Station hangar image
- Pixabay - 'Staging Ground' BG image
- Rostislav Uzunov - 'Staging Ground' BG image
- Du'o'ng Nha^n - 'Staging Ground' BG image
- S_Dij (Freesound.org) - Reload SFX
Download(Win/Mac):
Download on itch here