Actions and Skills Aren't Working

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Started by SawyerFriend 14 posts View original ↗
  1. Hello! Uh... I'm entirely new to MV, I just purchased the program a week ago, and I'm starting to get the hang of it, but today while I was trying to further customize my game, I came upon an issue that I can't seem to find a solution for, so I'm reaching out to you guys since you're all much more experienced than I am.

    Now, the issue is that in battle, not a single action works, not even the basic Attack command. Whenever a player character or enemy uses any skill or action, it plays out their animation (such as the player swinging their sword), however there's no attack motions, and no damage. I've tested this with skills from every skill type.

    This issue occurred after I downloaded the YEP Battle Engine Core and all three Action Sequence packs, so I assumed those were the perpetrator. However, turning the plugins off did not resolve the issue, and manually removing them from my game file caused me to be completely unable to boot the game, with an error message saying it can't locate the Plugin in question.

    I wouldn't be surprised if the solution to this issue is pretty simple, but I can't seem to find any threads stating a similar dilemma which is why I felt I should come here. Thank you very much for any advice!
  2. Do you have other plugins in use? Are they in the correct order (Yanfly plugins have a recommended order on their site).
  3. Show us a screenshot of one of those skills, and tell us what exactly doesn't work.

    For example if they always miss you most likely removed the hit rate from your actors.
    If they hit but do no damaged, then most likely your atk and def values are wrong.
    And so on...
  4. SwiftSign said:
    Do you have other plugins in use? Are they in the correct order (Yanfly plugins have a recommended order on their site).
    The other plugins I'm using are all from Yanfly as well. Skill Core, Skill Cooldowns, Instant Cast, Target Core, and Equip Battle Skills. All of these have worked perfectly fine before last night. It's possible I put the Battle Engine Core plugins in the wrong order, but that shouldn't be an issue after I've turned them off, right?

    Andar said:
    Show us a screenshot of one of those skills, and tell us what exactly doesn't work.

    For example if they always miss you most likely removed the hit rate from your actors.
    If they hit but do no damaged, then most likely your atk and def values are wrong.
    And so on...
    If there were any numbers showing up, I could easily fix that because it would just mean I did something wrong to the formulas. However, that isn't the case. Literally nothing happens.
    The skills have animations assigned to them, but when used in battle it's essentially the equivalent of a skill with no damage formula and no effect. It still targets the correct targets, but when it's used, it plays no sound effect and shows no animation other than the character moving forward. I'm skeptical it'll help illustrate what's going on, but I've screenshotted what it looks like. What you see right there is what you get. No numbers, nothing telling me I missed or the attack did nothing, it's just hollow.
  5. @udime123 I think Andar meant a screenshot of a database entry for a skill.
  6. Jules98 said:
    @udime123 I think Andar meant a screenshot of a database entry for a skill.
    Oh, I see!
    As you can see from the screenshot, aside from the damage formula and the note saying "Fight" instead of "Attack", basically nothing has changed. There doesn't seem to be much explanation for this not working.
  7. If there is no message at all on skill use, then one of your plugins broke the engine.
    Are the plugins in the correct order and with their original filenames?
    Give us a screenshot of the plugin manager to check, and please open your projects rpg_core.js file with a text editor to see which Version number is in the title line (and tell us that)
  8. So, the version number for RPG_Core.js is v1.6.1. I dunno if that's outdated or not.

    Here's the plugins. I'm fairly certain one of the Battle Sequence Packs is the perpetrator.
  9. No, the problem is the completely wrong order.
    Please reorder those plugins into exactly the order given and required on yanflys website.

    Edit: and you'll need to start new game after that, your current saves will all include the errors of the wrong order.
  10. Andar said:
    No, the problem is the completely wrong order.
    Please reorder those plugins into exactly the order given and required on yanflys website.

    Edit: and you'll need to start new game after that, your current saves will all include the errors of the wrong order.
    Woohoo! I went ahead and arranged them properly (I had to do trial and error because I couldn't find where Yanfly said the correct order of the plugins) and it fixed everything! Not only do skills work as intended now, but the plugin is also fully functional!

    Thank you very much for your help, everyone!
  11. udime123 said:
    because I couldn't find where Yanfly said the correct order of the plugins
    then you didn't look - yanflys site has only one list of plugins, that is where every plugin is linked and where he states on top that this order should be followed exactly as listed.
  12. Andar said:
    then you didn't look - yanflys site has only one list of plugins, that is where every plugin is linked and where he states on top that this order should be followed exactly as listed.
    Oh, I see! I was looking at the list but I must have skimmed the part that pointed out the order of things. My bad!

    Thanks for letting me know, I'll likely be using more plugins in the future so that info is very helpful!
  13. Wait, you’re also missing Yanfly Core?
  14. SwiftSign said:
    Wait, you’re also missing Yanfly Core?
    Yanflys core contains some options and changed, but it is not always required to be used for his other plugins...