I want to give a one-time "+5% Hit Rate" boost to a single class when they reach level 2. I tried the code below and it didn't work. What would you recommend instead?
Spoiler
class Game_Actor < Game_Battler
#--------------------------------------------------------------------------
# * Level Up
#--------------------------------------------------------------------------
alias original_level_up level_up
def level_up
original_level_up
if(@class_id == 1)
if(@level == 2)
@hit = += 0.05
end
end
end
end
#--------------------------------------------------------------------------
# * Level Up
#--------------------------------------------------------------------------
alias original_level_up level_up
def level_up
original_level_up
if(@class_id == 1)
if(@level == 2)
@hit = += 0.05
end
end
end
end