This is a link to Vlue's Basic Damage Popup.
I've posed this question in the script's thread but I figured I'd ask here as well:
Is there a way to use multiple bitmaps within this script?
My idea is to use bitmaps with different fonts for each element. For instance, if fire elemental damage is made I'd like to have it show a font where letters are on fire. If ice elemental damage is made I'd like to have it show a font where the letters look frozen.
Any help is appreciated.
[ACE]Multiple Bitmaps? for Basic Damage Popup by Vlue
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I don't know, but I believe the answer is yes, you can use multiple bitmaps, in the script it just need to determine what element the damage has, and change bitmap used for each element, for that case I assume you already has several bitmap for each element, you need to rename the bitmap different for each element. For ex : Fire Bitmap, Water Bitmap, Ice Bitmap, abd Default Bitmap if the damage didn't have any element id.
Pertty much the logic is like that. However I can't help you to edit the script because I'm real busy right now working on my script, and also I don't know if Vlue will give permission to do that. Sorry cannot help you.