First time poster here! ^^
I always try to solve my script problems on my own... but I can't code to save my life, so sometimes it's very difficult ):
And now, it's one of those times. I spent hours on this to no success ;-;
I'm using on my project the moghunter's Battle Hud Ex, and I already edited some numbers and images to my like etc, but I'd like to use custom mp meters, linked to the actors, something like "mp_meter_actorname" or whatever works, and I don't know how. That would mean different possibilities of colors and meanings to the resource bars, and be aesthetically awesome too. Another thing that I'd like is to do the same thing to the layout2.png, and use diffetent "overlays" for each actor, I believe it's done the same way ._.
The script comes with a lot of images, and they stay at Graphics/Huds/Battle.
I don't know how to do this, guys. Could you help me? ):
Thanks in advance and sorry for my englando, not my native language and etc
Link to the script page in mog's website
Script:
battle hud ex.txt
[Ace] MOG Battle Hud Ex: Custom MP bar per actor
● ARCHIVED · READ-ONLY
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So you are looking to get different "resources" for your characters besides TP and Mana?
With this you can make skills cost items etc. http://yanflychannel.wordpress.com/rmvxa/gameplay-scripts/skill-cost-manager/
With this you can make totally custom resources http://www.rpgmakervxace.net/topic/213-alternate-mp-x-v105-demo-now-here/page-3 -
No... I want to find a way do make the script show a different "mp_meter" for each actor, coming from different images.
The differences among them would be only to add flavor, even though, mechanically, they are the same. :3