[Ace]Factions and bounties script.

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Started by venusaur 2 posts View original ↗
  1. Alright, so here's the thing. I'm making a game with this script:

    http://www.rpgmakervxace.net/topic/8809-falcao-pearl-abs-liquid-v3-update/

    It's a really good and really well made real-time combat script. I'm trying to program a function into

    the game where all NPC's with the name <enemy: x> (that's how you event enemies) will respond

    differently depending on your/their faction alliance.


    Factions members/friendly factions can't be attacked and any attacks aimed at them will not hit/register and

    will essentially not even sense them. If you're attacked, they'll rush to your aid and help fight (even if they're

    not in your party.)

    Neutral factions are passive enemies. They don't aid you in combat and they won't attack you (unless you

    attack one of their members. In that case you'll incur a bounty)

    Aggressive factions are normal enemies which attack on sight.


    I've tried getting a hold of the creator of the script, but he won't respond to my numerous attempts

    at contact including email and PM.

    If anyone feels like taking this up, I'd be very grateful and could even offer payment of around

    $15-20 (if you want that, you could work for free too, but I'm guessing you'd rather be paid XD)

    Thanks a lot! I really appreciate it.

    -Venusaur
  2. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.


    at OP's request.


    Next time you need a script (or anything) made and are willing to pay for it, please post in Classifieds - Requests, where all paid requests need to go. Thanks :)