[ACE] Event 'Comment' Box?

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Started by Ruin 5 posts View original ↗
  1. Hey guys.

    I'm using Victor Sant's 'Victor Engine - Anti Lag' script and have a question.  It allows you to set an event to always update or never update based on a tag put in the event's 'Comment' box.  Here's the documentation straight from the script:

    "# Comment boxes note tags:

    #   Tags to be used on events Comment boxes. They're different from the

    #   comment call, they're called always the even refresh."

     

    Thing is, I'm not sure what it's talking about here.  It explicitly says not to use a 'comment call', but I don't see any 'comment box' on the UI.  The code suggests it's using the 'note' field for the event (which I also don't see).  Anyone have any ideas?  Thanks!
  2. there is an event command "comment". You need to use that command as the first command on the event, and place the tag inside that commands text box.

    the second reference is probably a spelling error, from "common event call"
  3. Andar said:
    there is an event command "comment". You need to use that command as the first command on the event, and place the tag inside that commands text box.

    the second reference is probably a spelling error, from "common event call"
    Yeah that's probably it.  I just ran a test outputting the 'note' value for an event when the event runs and the comment event command is indeed being evaluated as the 'note' for the event (didn't think to do that until after I posted here).  Thanks for the info!  This can be closed. 
  4. It's not a spelling error, Victor refers to his scripts use of comments in events to comment calls. For example, in his character control script where you can have different poses for NPCs or the player, you can use put something similar to the following in a comment box:

    <event change pose>id: 1 suffix: "dsh"</event change pose>and it'll have the script interpret this. He refers to these as comment calls, because its similar to a script call but with a comment box instead.

    But yes, the comment option for events is in the bottom left corner of the first page, near where conditional branch is on the UI.

    Good luck with your project :)
  5. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.