Is there a command which allows me to check if Party Command window (Fight/Escape) in battle is currently active? Something like ".isPartyCommandActive()"?
EDIT: Found a solution by myself by make use of "Scene_Battle.prototype.isAnyInputWindowActive" :D
A way to check if Party Command window is active
● ARCHIVED · READ-ONLY
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isAnyInputWindowActive would be true if any window is active -
If you want specifically the Party Command window, you can use this, which returns either true or false.
Code:SceneManager._scene._partyCommandWindow.active -
Thank you! That should be more specific! :D