Basically what I want to do is if I have a cabinet, I can go up to the cabinet, hit the space button, and start the event. My problem is that if I make the event in front of the cabinet on the floor, you can face any direction and hit the space button as long as you're on the tile. I tried to set the event where the character should have approached and hit the space button on the bottom of the cabinet by changing the graphic of the event to the bottom of the cabinet, but that doesn't work either. Can someone please tell me how this probably very simple thing is done?
A Simple Event Problem.
● ARCHIVED · READ-ONLY
-
-
Hum, you can either put the event on the cabinet, make the event priority "same as character".
Or you need a conditional branch.3. Character is facing : <insert direction of cabinet>
I hope this helps. -
Thank you so much! Works perfectly! Close please~Hum, you can either put the event on the cabinet, make the event priority "same as character".
Or you need a conditional branch.3. Character is facing : <insert direction of cabinet>
I hope this helps. -
Please use the report button next time if you wanted it closed :)
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.