a passive ability question

● ARCHIVED · READ-ONLY
Started by Oddball 4 posts View original ↗
  1. with a passive ability system, is there a way you can make it so there's different ability catagories, and only a certain amount of each catagory you can equip at a time? like, catagory A you can only equip 1, while catagories B and C you can equip 3, while catagory D you can equip 4, and catagory E you can only equip 2
  2. anything can be done by scripting, and there are already a lot of script available.


    However, you're asking for something that usually requires several scripts - one script that gives passive abilities (the default engine only knows active skills), and a script that allows for "equipping" skills/abilities - by default anything learns is available without equipping.


    Currently I know of no existing script that combines those into one - and trying to combine two scripts might cause compatibility systems. Check the master script list for such scripts, and test if there is a combination that is compatible to each other.
  3. actually, i think it would require more scripts... one for seperating the abilities into catagories, and another to limit how many of each catagory can be equiped at a time...

    If I was able to get just one catagory, that would be all I needed. although more would be nice...

    Also, other members have done passive abilities. Only different from what I'm asking. someone did the AP system from kingdom hearts. so equipable abilities have been pulled off before. I'm just wanting to edit it so that there's catagories and certain numbers of each catagory can be equipped and it doesn't use AP but the abilities are still removable and changable
  4. nevermind... Quasi's script is almost what I'm looking for