24x24 Tiles and Chars

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Started by morlockhater 10 posts View original ↗
  1. Anybody else out there making these? So far I've made two 48x24 sprites for a game based on 24x24 tiles.

    I'm a huge fan of a more pixel-art art style like the one seen in Vexed's 'Pop! Horror' resources, and I want to take advantage of both MV's new tile ratio, while still making something in a more retro style.

    (The astute among you may recognise the character by name, big hint as to what my first big MV project is...)

    Check 'em out and lemme know what ye think!

    Jean Grey.png
  2. I'm in love with that! Looks so gorgeous! I'm doing something similar, yet aiming to retain the square look to feel like the early SaGa games:

    new_canvas.png

    I love your very vibrant colors and the anatomy seems great!
  3. Cool! Have never played the SaGa games myself, must get around to it at some point. I love RPGs, but my heart's always lied with point and click games like Broken Sword, so I want to bring that kind of a flavour to my projects in terms of dialogue and character developement.

    Are your tiles 24x24 aswell?
  4. Keep it up man. These are awesome.
  5. Another Sprite! Think this makes the project a BIT more obvious! 

    $Cyclops.png
  6. They're 24x24 as well too! SaGa is neat. Love your Cyclops!
  7. Great work, I was wondering when people would realize--there is something wrong with all the head sizes.
  8. A full map in my 24x24 style, made in photoshop.

    Spoiler
    cerebro___x_men_by_morlockhater-d9f1chf.png
  9. Nice X-Men ref! Hehe
  10. Love the style of your game! Are you the sprite-maker?