2+ square doors.

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Started by Gavin McStine 6 posts View original ↗
  1. I've downloaded the future pack and have some 2 by 2 doors that i would like to use, however the event only uses a 1 by 1 square. How do i increase the size for the door opening animation and visual?
  2. the editor displays only one square, but in the game the events will display the full size of the sprite.


    However, collision is still only one box - depending on what size the door has, most will be centered on a single space corridor, with the door sides a bit overlapping on the walls to left and right.


    Just test the map to see how the door looks, and then make any corrections in the editor if neccessary.
  3. It amazes me that you posted that without actually reading it.

    shiori4me said:
     

     ■ Support          ╒═════════════════════════════════════════════════════════╛

     While I'm flattered and I'm glad that people have been sharing and asking

     support for scripts in other RPG Maker communities, I would like to ask that

     you please avoid posting my scripts outside of where I frequent because it

     would make finding support and fixing bugs difficult for both of you and me.

     
    As per the author's request and our own forum policy, I have removed the script from your post, and left the link.
  4. I read that but then I figured that by referring them to the topic that it was okay but I was unsure
  5. Yeah, if you've got the link it's still best to just provide that - if the author makes any changes (including bug fixes) and you've posted the actual script, someone could grab your script without the fixes and have an old, broken version.  There are other reasons too, but that's the main one (apart from scripters not wanting them posted around).