Hello everyone!
I have been wanting to make an old style 8 or 16 bit rpg for quite a while now. i've looked through a majority of the resource pages and i have found sharms tiny16 set but not much was there. So, i would like to see if anyone has already, or is looking to make these resources. If i may have missed a topic or two for resources that have what im looking for i'd like to be directed there. if not, i can work out some kind of trade/deal with those who wish to complete my request. I offer eventing/mapping/databasing assitance as a skill swap if you wish to do so.
thank you for your time,
Eugene Petrie
16-Bit/8-Bit Resources (mainly tilesets, characters, battlers)
● ARCHIVED · READ-ONLY
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For free, there's various sources all around the internet, but if you don't mind paying for stuff, check out the Graphics section of the shop. There's quite a few resources available that are 8-bit/16-bit.
http://www.rpgmakerweb.com/a/graphics/pixel-myth-germania
http://www.rpgmakerweb.com/a/graphics/rpg-maker-ds-plus-resource-pack
http://www.rpgmakerweb.com/a/graphics/ds-resource-pack
http://www.rpgmakerweb.com/a/graphics/old-school-modern-tile-pack-one
I personally own 3 out of 4 of those packs, but that'll change this months. I'll be buying Pixel Myth: Germania soon. They are all great and have their own style to them, but are wonderful for 16-bit games and the old school modern is great for 8-bit Gameboy Color-esque games. Hope this helps a bit. Also, for free stuff, check out Grandma Deb's lists. They are quite comprehensive and well maintained. -
ok, i like the DS packs but alas i cannot buy them for i am broke. :( But, if you know of any threads here that i should look for i'd be happy to check them. i sat here for a couple of hours earlier searching through the threads but only found sharms tiny16. i need more than that.
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Flare_Fox: Have you checked out OpenGameArt? Liberated Pixel Cup assets fit with 16-bit very well.
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A bit late maybe, but you should check the retro release on vx-ace.de:
http://rpgmaker-vx-ace.de/board52-spieleentwicklung-maker-%C3%BCbergreifend/board17-ressourcen-tools/board34-vxace-restaff-release/3423-restaff-release-retro/
Terms:
Non-commercial (you'd need to ask the crators for commercial use)
No repost, only on VX Ace, Credits must be given -
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Sure she posted them on her thread, too, but in the Restaff are much more tiles e.g. the stuff by Schnecke/Snail ;>
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Sorry, didn't download it so I missed that. Awesome! (quitely fixes the pronoun used for Crazy_Leen.)
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I love Crazy_Leen's resources.
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Check out mine at: https://forums.rpgmakerweb.com/index.php?threads/a-complete-retro-tileset.88065/#post-802093Hello everyone!
I have been wanting to make an old style 8 or 16 bit rpg for quite a while now. i've looked through a majority of the resource pages and i have found sharms tiny16 set but not much was there. So, i would like to see if anyone has already, or is looking to make these resources. If i may have missed a topic or two for resources that have what im looking for i'd like to be directed there. if not, i can work out some kind of trade/deal with those who wish to complete my request. I offer eventing/mapping/databasing assitance as a skill swap if you wish to do so.
thank you for your time,
Eugene Petrie -
[mod]@Paul Barden Please stop resurrecting long dead threads to advertise yours. It breaks multiple forum rules.[/mod]
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Sorry, it looks like every other user posted resources that were relevant. I'll stick to my own threads from now on.[mod]@Paul Barden Please stop resurrecting long dead threads to advertise yours. It breaks multiple forum rules.[/mod]
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The biggest issue is that the original poster was looking for these resources over 3 years ago. So, it’s likely no longer relevant. This is why we ask members not to necropost (post in a thread older than 30 days) in certain forums.
And why I’m licking thus thread - to prevent further replies.