TF_Billboard.js You can walk around the tile!

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Started by Tonbi 50 posts Page 1 of 3 View original ↗
  1. TF_Billboard.js 0.0.3.0
    Tonbi@Tobishima-Factory


    Introduction
    Can move tile front and back like a fence.
    Ideal for using tall size characters such as 'Tonbi's MZ material factory '
    It is a tiny version of TF_LayeredMap.js, but MZ can set ☆ to auto-tile basically.

    Credits & Terms of Usage!
    • (c)Tonbi@Tobishima-Factory
    • Released under the MIT License.
    Download
    https://raw.githubusercontent.com/tonbijp/RPGMakerMZ/master/TF_Billboard.js

    Features
    - If you want to use a layered object. This plugin can realize without an event.
    - Use no terrain tag, no region tile, no plugin command.
    - You can set options by the official map tool.
    - Change tile behavior by no effect option at default.
    - Set B-E tile to thin like a billboard.

    Resources
    How to Use
    If you want to tile behavior like a fence.
    Step 1 Set B-E tile Passage to upper[☆].
    Step 2 Set Passage (4 dir) bottom to [・].
    It's easy!! to use !!

    Fence.png
    More information to see the plugin's help.

    History
    Change log
    [2020-11-11] 0.0.3.0
    • [Fix]RPGMK1.5 '_tileWidth' '_tileHeight' property obsolete problem.
    [2020-11-11] 0.0.2.0
    • [Fix] ERROR:Cannot read property 'addRect' of underfined
    [2020-10-31] 0.0.1.0
    • [Fix] The passage of a tile was incorrect.
    2020-10-29] 0.0.0.0
    • Rereased!
  2. Hey, just a smll comment! Trying this plugin out, for whatever reasons, it makes the player able to walk literally everywhere, except events, and tiles marked this way. Could it be possible for you to make a small fix here?
  3. I can't thank you enough for this.
  4. PaintedDragoon said:
    Hey, just a smll comment! Trying this plugin out, for whatever reasons, it makes the player able to walk literally everywhere, except events, and tiles marked this way. Could it be possible for you to make a small fix here?

    Oh, my Buddha! And so on.
    Thank you for your bug report!

    NegativeInspiration said:
    I can't thank you enough for this.

    So, I bug-fixed it.
    Download and replace the plugin in your project.
  5. Thank you very much for the fix, man! It works perfectly now
  6. YES!! I've been waiting for this! Thank you! :kaoluv:
  7. This is a very good useful plugin! Characters going front and back is always nice to have :kaothx:
  8. Should this also block moving or is it just visual fix? Because for me on 1.1.1 it only fixes the problem visually, but I can still walk through the fence.
  9. dyoghenes said:
    Should this also block moving or is it just visual fix? Because for me on 1.1.1 it only fixes the problem visually, but I can still walk through the fence.
    I'm sorry, but I don't know what you're talking about.
  10. I'm sorry, I mean this: when standing behind the fence (north), I can go down south (walking through the fence). Is this how it's supposed to work?
  11. Can you walk through other things you're not meant to walk through? There are a few other reasons you might be able to do this.
  12. Everything else is working as usual, and visually this plugin works too, only it doesn't block the way.
  13. dyoghenes said:
    Everything else is working as usual, and visually this plugin works too, only it doesn't block the way.
    I don't know your setting.
    If you set a direction of south to block (・), you can not through north to south.
    Other tiles have priority but may have been superseded.
  14. This is my setting:
    1610388198510.png1610388207846.png

    I put it on a basic grass tile, and it works when I'm in front of it (doesn't cut my head):
    1610388305076.png1610388338408.png

    But I'm able to go from behind to the front:
    1610388407926.png
  15. Your settings are correct.

    And I test the same settings.
    I can't move from north to south(It's a regular reaction)
    1610390120203.png

    I do not know the cause.
  16. I completely reset the map and tried again, for some reason it works now. Sorry for bothering you. Keep up the good work! :)
  17. this is just what I was searching for! :) sadly when I start the game an error pops up, it says: Tilemap.Layer is not a constructor ;( what can I do to fix the error? also thank you for your work!
  18. leafs_n_bones said:
    this is just what I was searching for! :) sadly when I start the game an error pops up, it says: Tilemap.Layer is not a constructor ;( what can I do to fix the error? also thank you for your work!

    I can only speak for the obvious.
    Do you use only TF_Billboard.js as a plugin?
    Do you use the latest version of RPG Maker MZ?
  19. Tonbi said:
    I can only speak for the obvious.
    Do you use only TF_Billboard.js as a plugin?
    Do you use the latest version of RPG Maker MZ?
    Oh sorry for the bother! It works perfectly now! :)) thanks
  20. Need to check this out today!